A downloadable game for Windows

'Token' is about luck, chance, and (a little) skill. Face of a against a worthy opponent and bet to see who will win all of the riches! Play creatures, equip them with weapons and fight to win all of the tokens, but be careful, if you run out of cards, you're gonna be in trouble!

NOTE: THIS IS A PROTOTYPE ONLY. I have completed enough that i am happy to show you my outcome, but am planning to continue working on this game so that it is perfectly playable!

Yes this game is difficult to understand. I've tried my hardest to explain it in the tutorial and the rules section. I feel as though once the whole game has been finished, it will be easier to understand, although i think this is going to be a massive project for me!

Controls: Mouse to move cards around, space bar on menu when prompted by icon. Escape to quit.


More information

Published127 days ago
Tags8-bit, betting, Card Game, Casual, Difficult, GameMaker, Turn-based Strategy
Average sessionAbout an hour
InputsKeyboard, Mouse
AccessibilityInteractive tutorial

Install instructions

You can either choose the installer (Token.exe) or the executable file (Tokenexe.exe), if one dosent work, try the other.


Token.exe (8 MB)
Tokenexe.exe (7 MB)


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(Edited 1 time)

The game is not bad for a prototype. I can see the potential for this game to be awesome: Keep it up, also, I don't think this is intentional, but the cards keep piling up on the bottom right. Dragging them doesn't seem to do anything, it just picks it up and reveals the card below, but releasing the mouse reverts the card back to where it was. Any help or am I just doing something wrong?

Edit: A few changes that'll make life easier: It'd be really great to see a visual indicator on the dice roll, so I can know what the roll result was, and when ending your turn, either be a small notification or glow, I'd like to know when it's my turn and time to roll, or If I already rolled and the game is just waiting for me to use my cards or end my turn.


Hey, thanks for your feedback! No youre not doing anything wrong, i just didnt have enough time in the jam to code that in! Thats the first thing i will be fixing however, and it really ruins the game! And yes, i definitely need to add more visual and auditory feedback for all the buttons. Thank you so much for playing the first little prototype, really means a lot!

Ah I see, I wish you luck!